CsoundUnity 3.4.0
https://github.com/rorywalsh/CsoundUnity
CsoundUnity Member List

This is the complete list of members for CsoundUnity, including all inherited members.

AddInputSample(int frame, int channel, MYFLT sample)CsoundUnity
availableAudioChannelsCsoundUnity
channelsCsoundUnity
Cleanup()CsoundUnity
ClearSpin()CsoundUnity
CompiledWithoutError()CsoundUnity
CompileOrc(string orcStr)CsoundUnity
ConvertPresetToScriptableObject(string path, string destination)CsoundUnity
ConvertToFloat(MYFLT[] samples)CsoundUnitystatic
ConvertToMYFLT(float[] samples)CsoundUnitystatic
CopyFloatTableIn(int table, float[] source)CsoundUnity
CopyTableIn(int table, MYFLT[] source)CsoundUnity
CopyTableInAsync(int table, MYFLT[] source)CsoundUnity
CopyTableOut(int table, out MYFLT[] dest)CsoundUnity
CopyTableOutAsync(int table, out MYFLT[] dest)CsoundUnity
CreateFloatTable(int tableNumber, float[] samples)CsoundUnity
CreatePreset(string presetName, string csoundFileName, List< CsoundChannelController > channels)CsoundUnitystatic
CreatePreset(string presetName, string presetData)CsoundUnitystatic
CreateTable(int tableNumber, MYFLT[] samples)CsoundUnity
CreateTableInstrument(int tableNumber, int tableLength)CsoundUnity
csoundFileGUIDCsoundUnity
csoundFileNameCsoundUnity
CsoundInitialized()CsoundUnity
CsoundReset()CsoundUnity
csoundScoreCsoundUnity
csoundStringCsoundUnity
CurrentPresetCsoundUnity
environmentSettingsCsoundUnity
EnvType enum nameCsoundUnity
Get0dbfs()CsoundUnity
GetAPIVersion()CsoundUnity
GetAudioChannel(string channel)CsoundUnity
GetChannel(string channel)CsoundUnity
GetChannelController(string channel)CsoundUnity
GetChannelList()CsoundUnity
GetCurrentTimeSamples()CsoundUnity
GetEnv(EnvType envType)CsoundUnity
GetFloatSamples(string source, int channelNumber=1, bool writeChannelData=false)CsoundUnitystatic
GetKr()CsoundUnity
GetKsmps()CsoundUnity
GetMonoFloatSamples(string source, int channelNumber)CsoundUnitystatic
GetMonoSamples(string source, int channelNumber)CsoundUnitystatic
GetNamedGEN(int num, out string name, int len)CsoundUnity
GetNamedGens()CsoundUnity
GetNchnls()CsoundUnity
GetNchnlsInputs()CsoundUnity
GetOpcodeList()CsoundUnity
GetOutputSample(int frame, int channel)CsoundUnity
GetParams()CsoundUnity
GetSamples(string source, int channelNumber=1, bool writeChannelData=false)CsoundUnitystatic
GetSamples(string source, SamplesOrigin origin, Action< MYFLT[]> onSamplesLoaded)CsoundUnitystatic
GetSamples(AudioClip audioClip)CsoundUnitystatic
GetSpin()CsoundUnity
GetSpout()CsoundUnity
GetSr()CsoundUnity
GetStereoFloatSamples(string source)CsoundUnitystatic
GetStereoSamples(string source)CsoundUnitystatic
GetTable(out MYFLT[] tableValues, int numTable)CsoundUnity
GetTableArgs(out MYFLT[] args, int index)CsoundUnity
GetTableLength(int table)CsoundUnity
GetTableSample(int tableNumber, int index)CsoundUnity
GetVersion()CsoundUnity
IsInitializedCsoundUnity
IsNamedGEN(int num)CsoundUnity
LoadGlobalPreset(string path)CsoundUnity
LoadPlugins(string dir)CsoundUnity
LoadPreset(string path, Action< CsoundUnityPreset > onPresetLoaded=null)CsoundUnity
logCsoundOutputCsoundUnity
loudVolumeWarningCsoundUnity
loudWarningThresholdCsoundUnity
muteCsoundUnity
namedAudioChannelDataDictCsoundUnity
OnCsoundInitializedCsoundUnity
packageNameCsoundUnitystatic
packageVersionCsoundUnitystatic
ParseCsdFile(string filename)CsoundUnitystatic
ParseCsdFileForAudioChannels(string filename)CsoundUnitystatic
ParseSnap(string csdPath, string snapPath)CsoundUnitystatic
PerformanceFinishedCsoundUnity
PerformKsmps()CsoundUnity
processClipAudioCsoundUnity
Remap(float value, float from1, float to1, float from2, float to2, bool clamp=false)CsoundUnitystatic
RemapFrom0to1(float value, float from, float to, float skew=1f)CsoundUnitystatic
RemapTo0to1(float value, float from, float to, float skew=1f)CsoundUnitystatic
RewindScore()CsoundUnity
SamplesOrigin enum nameCsoundUnity
SaveGlobalPreset(string presetName, string path=null, bool overwriteIfExisting=false)CsoundUnity
SavePresetAsJSON(CsoundUnityPreset preset, string path=null, bool overwriteIfExisting=false)CsoundUnitystatic
SavePresetAsJSON(List< CsoundChannelController > channels, string csoundFileName, string presetName, string path=null, bool overwriteIfExisting=false)CsoundUnitystatic
SavePresetAsJSON(string presetName, string path=null, bool overwriteIfExisting=false)CsoundUnity
SavePresetAsScriptableObject(string presetName, string path=null)CsoundUnity
SendScoreEvent(string scoreEvent)CsoundUnity
SetChannel(string channel, MYFLT val)CsoundUnity
SetChannel(CsoundChannelController channelController)CsoundUnity
SetChannels(List< CsoundChannelController > channelControllers, bool excludeButtons=true)CsoundUnity
SetCsd(string guid)CsoundUnity
SetGlobalEnv(string name, string value)CsoundUnity
SetGlobalPreset(string presetName, string presetData)CsoundUnity
SetInputSample(int frame, int channel, MYFLT sample)CsoundUnity
SetParams(CsoundUnityBridge.CSOUND_PARAMS parms)CsoundUnity
SetPreset(string presetName, string presetData)CsoundUnity
SetPreset(string presetData)CsoundUnity
SetPreset(CsoundUnityPreset preset)CsoundUnity
SetScoreOffsetSeconds(MYFLT value)CsoundUnity
SetStringChannel(string channel, string val)CsoundUnity
SetTable(int table, int index, MYFLT value)CsoundUnity
WritePreset(CsoundUnityPreset preset, string path)CsoundUnitystatic