| AddInputSample(int frame, int channel, MYFLT sample) | CsoundUnity | |
| availableAudioChannels | CsoundUnity | |
| channels | CsoundUnity | |
| Cleanup() | CsoundUnity | |
| ClearSpin() | CsoundUnity | |
| CompiledWithoutError() | CsoundUnity | |
| CompileOrc(string orcStr) | CsoundUnity | |
| ConvertPresetToScriptableObject(string path, string destination) | CsoundUnity | |
| ConvertToFloat(MYFLT[] samples) | CsoundUnity | static |
| ConvertToMYFLT(float[] samples) | CsoundUnity | static |
| CopyFloatTableIn(int table, float[] source) | CsoundUnity | |
| CopyTableIn(int table, MYFLT[] source) | CsoundUnity | |
| CopyTableInAsync(int table, MYFLT[] source) | CsoundUnity | |
| CopyTableOut(int table, out MYFLT[] dest) | CsoundUnity | |
| CopyTableOutAsync(int table, out MYFLT[] dest) | CsoundUnity | |
| CreateFloatTable(int tableNumber, float[] samples) | CsoundUnity | |
| CreatePreset(string presetName, string csoundFileName, List< CsoundChannelController > channels) | CsoundUnity | static |
| CreatePreset(string presetName, string presetData) | CsoundUnity | static |
| CreateTable(int tableNumber, MYFLT[] samples) | CsoundUnity | |
| CreateTableInstrument(int tableNumber, int tableLength) | CsoundUnity | |
| csoundFileGUID | CsoundUnity | |
| csoundFileName | CsoundUnity | |
| CsoundInitialized() | CsoundUnity | |
| CsoundReset() | CsoundUnity | |
| csoundScore | CsoundUnity | |
| csoundString | CsoundUnity | |
| CurrentPreset | CsoundUnity | |
| environmentSettings | CsoundUnity | |
| EnvType enum name | CsoundUnity | |
| Get0dbfs() | CsoundUnity | |
| GetAPIVersion() | CsoundUnity | |
| GetAudioChannel(string channel) | CsoundUnity | |
| GetChannel(string channel) | CsoundUnity | |
| GetChannelController(string channel) | CsoundUnity | |
| GetChannelList() | CsoundUnity | |
| GetCurrentTimeSamples() | CsoundUnity | |
| GetEnv(EnvType envType) | CsoundUnity | |
| GetFloatSamples(string source, int channelNumber=1, bool writeChannelData=false) | CsoundUnity | static |
| GetKr() | CsoundUnity | |
| GetKsmps() | CsoundUnity | |
| GetMonoFloatSamples(string source, int channelNumber) | CsoundUnity | static |
| GetMonoSamples(string source, int channelNumber) | CsoundUnity | static |
| GetNamedGEN(int num, out string name, int len) | CsoundUnity | |
| GetNamedGens() | CsoundUnity | |
| GetNchnls() | CsoundUnity | |
| GetNchnlsInputs() | CsoundUnity | |
| GetOpcodeList() | CsoundUnity | |
| GetOutputSample(int frame, int channel) | CsoundUnity | |
| GetParams() | CsoundUnity | |
| GetSamples(string source, int channelNumber=1, bool writeChannelData=false) | CsoundUnity | static |
| GetSamples(string source, SamplesOrigin origin, Action< MYFLT[]> onSamplesLoaded) | CsoundUnity | static |
| GetSamples(AudioClip audioClip) | CsoundUnity | static |
| GetSpin() | CsoundUnity | |
| GetSpout() | CsoundUnity | |
| GetSr() | CsoundUnity | |
| GetStereoFloatSamples(string source) | CsoundUnity | static |
| GetStereoSamples(string source) | CsoundUnity | static |
| GetTable(out MYFLT[] tableValues, int numTable) | CsoundUnity | |
| GetTableArgs(out MYFLT[] args, int index) | CsoundUnity | |
| GetTableLength(int table) | CsoundUnity | |
| GetTableSample(int tableNumber, int index) | CsoundUnity | |
| GetVersion() | CsoundUnity | |
| IsInitialized | CsoundUnity | |
| IsNamedGEN(int num) | CsoundUnity | |
| LoadGlobalPreset(string path) | CsoundUnity | |
| LoadPlugins(string dir) | CsoundUnity | |
| LoadPreset(string path, Action< CsoundUnityPreset > onPresetLoaded=null) | CsoundUnity | |
| logCsoundOutput | CsoundUnity | |
| loudVolumeWarning | CsoundUnity | |
| loudWarningThreshold | CsoundUnity | |
| mute | CsoundUnity | |
| namedAudioChannelDataDict | CsoundUnity | |
| OnCsoundInitialized | CsoundUnity | |
| packageName | CsoundUnity | static |
| packageVersion | CsoundUnity | static |
| ParseCsdFile(string filename) | CsoundUnity | static |
| ParseCsdFileForAudioChannels(string filename) | CsoundUnity | static |
| ParseSnap(string csdPath, string snapPath) | CsoundUnity | static |
| PerformanceFinished | CsoundUnity | |
| PerformKsmps() | CsoundUnity | |
| processClipAudio | CsoundUnity | |
| Remap(float value, float from1, float to1, float from2, float to2, bool clamp=false) | CsoundUnity | static |
| RemapFrom0to1(float value, float from, float to, float skew=1f) | CsoundUnity | static |
| RemapTo0to1(float value, float from, float to, float skew=1f) | CsoundUnity | static |
| RewindScore() | CsoundUnity | |
| SamplesOrigin enum name | CsoundUnity | |
| SaveGlobalPreset(string presetName, string path=null, bool overwriteIfExisting=false) | CsoundUnity | |
| SavePresetAsJSON(CsoundUnityPreset preset, string path=null, bool overwriteIfExisting=false) | CsoundUnity | static |
| SavePresetAsJSON(List< CsoundChannelController > channels, string csoundFileName, string presetName, string path=null, bool overwriteIfExisting=false) | CsoundUnity | static |
| SavePresetAsJSON(string presetName, string path=null, bool overwriteIfExisting=false) | CsoundUnity | |
| SavePresetAsScriptableObject(string presetName, string path=null) | CsoundUnity | |
| SendScoreEvent(string scoreEvent) | CsoundUnity | |
| SetChannel(string channel, MYFLT val) | CsoundUnity | |
| SetChannel(CsoundChannelController channelController) | CsoundUnity | |
| SetChannels(List< CsoundChannelController > channelControllers, bool excludeButtons=true) | CsoundUnity | |
| SetCsd(string guid) | CsoundUnity | |
| SetGlobalEnv(string name, string value) | CsoundUnity | |
| SetGlobalPreset(string presetName, string presetData) | CsoundUnity | |
| SetInputSample(int frame, int channel, MYFLT sample) | CsoundUnity | |
| SetParams(CsoundUnityBridge.CSOUND_PARAMS parms) | CsoundUnity | |
| SetPreset(string presetName, string presetData) | CsoundUnity | |
| SetPreset(string presetData) | CsoundUnity | |
| SetPreset(CsoundUnityPreset preset) | CsoundUnity | |
| SetScoreOffsetSeconds(MYFLT value) | CsoundUnity | |
| SetStringChannel(string channel, string val) | CsoundUnity | |
| SetTable(int table, int index, MYFLT value) | CsoundUnity | |
| WritePreset(CsoundUnityPreset preset, string path) | CsoundUnity | static |